|
|
|
|
![1105 Media [valor] 1105 Media [valor]](http://www.defensesystems.com/images/ds1_pntmlogo.gif) |
 |
|
 |
|
|
 |

home > February 2008 issue


Congress wants closer eye on threats in orbit Almost a year after China used anti-satellite technology to explode the Fengyun 1C, its own weather satellite, Congress chose to up the ante on satellite protection.

Swarms of small satellites could provide an edge If DARPA has anything to do with it, the U.S. militarys space future will be built around small, fast and agile satellite systems rather than the big, slow and ponderous systems it now relies on.

Following the sun The defense sector explores solar energy as a way to power field operations.

The Army tests solar The Soldier Portable Photovoltaic Power Pack, or SP4, provides 55 watts and is used to charge 2590 military batteries.

Blue Force blues U.S., allies try to reduce fratricide with improved coalition combat identification.

A standard for unmanned systems One such set of standards is specified in the Navys Unmanned Surface Vehicle Master Plan: the Joint Architecture for Unmanned Systems which specifies data formats and communication methods for unmanned systems.

Rough seas ahead for USVs Unmanned surface vehicles might be the Navys future, but they have obstacles to overcome.

Marines try plug-and-play SIM The Marine Corps Warfighting Lab looks to simulation to help build warfighting skills.

Building trust into integrated circuits DARPA aims to reduce the risk of malicious code being inserted into chips.

Serving those who served Hire a Hero uses social networking to help veterans.

Fighter helmet provides 'see-through' display Using a helmet-mounted display that projects computer-createdsymbols directly on the helmets visor, F-35 pilots will also be ableto see a 360-degree infrared image of the ground beneath them duringnight flights.

Air Force to advance small UAVs and systems The Air Force is preparing a new research and evaluation programaimed at improving small unmanned aerial vehicle technologyand moving new systems into production quickly.

First-person no-shooter Sandia Labs develops a video game to teach nonkinetic interaction skills.


LETTERS FROM THE EDITOR Innovation's biggest hurdle

AGENCY RECON Innovation on demand

AGENCY RECON An idea, a craft, a double-edged sword


|
 |
|
|
 |
 |
|